How To Add Graphics.h Header File In Dev C++

Oct 24, 2018  Now copy the graphics.h & winbgim.h header files in C:Program FilesCodeBlocksMinGWinclude directory. Now copy the libbgi.a library file in C:Program FilesCodeBlocksMinGWlib directory. Note: It may possible that your codeblocks installation is in another folder like Program Files(x86) by default codeblocks is installed in this directory. How to add “graphics.h” C/C library to gcc compiler in Linux. You can compile any C or C program containing graphics.h header file. If you compile C codes.

  1. As i include, 'graphics.h' header file in c, it shows no such file exist.
  2. I have been searching to get the source code of the header file graphics.h and its associated library in order to integrate it with my C program. At the same time, I am interested in those cross-platform libraries that works on more than one compiler.

How to use graphics.h in latest IDE's & Editors 2018

Just Follow the Steps for CODE::BLOCKS :-

  1. Clone the files from this repository. And download the Code::Blocks.
  2. Now copy the graphics.h & winbgim.h header files in C:Program FilesCodeBlocksMinGWinclude directory.
  3. Now copy the libbgi.a library file in C:Program FilesCodeBlocksMinGWlib directory.

Note: It may possible that your codeblocks installation is in another folder like Program Files(x86) by default codeblocks is installed in this directory. So find your path accordingly.

  1. Now open your codeblocks and go to Settings > Compiler Settings > Linker Settings. Click on Add to link libraries and browse your libbgi.a library file; should be like C:Program FilesCodeBlocksMinGWliblibbgi.a.

  2. In Linker Settings paste these linkers in Other linker options.

  3. Cheers 🎉🤘 Now run any graphics program. Remember that your program should be like name_of_file.cpp. Because C doesn't support sstream.

For Dev C++ you have to do the same upto Linker step. You need to add linkers with the project, just paste the linkers in Project Options > Parameters > Linkers. Or You can do it every project by pasting it in Tools > Compiler Options > General > in second textbox

Just Follow the Steps for Atom :-

  1. Clone the files from this repository. And download the Atom.
  2. Download the GCC compiler MinGW. And install it. Mark all options for installation.
  3. Set the path for the compiler. Go to Control Panel > System > Advanced System Settings > Environment Variables > Path > Edit > New > paste C:MinGWbin
  4. Now open the Atom and install a package gpp-compiler from press (ctrl + comma) it'll open settings > Install.
  5. After that paste those linkers, go to Open settings > Packages > Settings of gpp-compiler package > C++ Compiler Options.
  6. Done! Create new file and press f5 to run the program.
How
  1. First Download the suitable binary file, according to your Linux OSThe current release of SDL_bgi is 2.2.3. To compile it from sources, you will need a compiler (gcc or clang are fine), make, and SDL2. On Debian and Ubuntu-like distributions, you will need the package 'libsdl2-dev' and its dependencies.

Building has been tested on GNU/Linux Mint 18.*, Fedora 26, Windows (MSYS2 + mingw-w64, Code::Blocks, Dev-C++ ), and Mac OS X Yosemite.

How To Add Graphics.h Header File In Dev C Free

  • Sources: SDL_bgi-2.2.3.tar.gz
  • Source RPM package: SDL_bgi-2.2.3-1.src.rpm
  • 64 bit binary RPM package (Fedora): SDL_bgi-2.2.3-1.x86_64.rpm
  • 64 bit binary DEB package, for Debian-like Linux distributions: sdl_bgi_2.2.3-1_amd64.deb
  • binaries for Windows (MSYS2 + mingw-w64, CodeBlocks, Dev-C++):
    SDL_bgi-2.2.3-win.zip
  • Previous versions sources:
    SDL_bgi-2.2.2.tar.gz
    SDL_bgi-1.0.1.tar.gz
  1. To compile a program using SDL_bgi, make sure that it includes the 'graphics.h' header file. Then:

    gcc -o program program.c -lSDL_bgi -lSDL2

  2. If you want to integrate this with your favourite editors the simply add linker.

    -lSDL_bgi-lSDL2

How To Add Graphics.h Header File In Dev C Download

Hi pals,
I am a Newbie in C++ Programming field. I plan to add graphics.h header class in
Dev -C++ Version 4.9.9.2 from Bloodshed which is come along with Borland Compiler.
I follow the Steps in URL : http://www.uniqueness-template.com/devcpp/#step2

But I Got Error in the Sample code which test the Working , Please Help me
to get away from this problem . I am waiting to hear from you.

Regards
Anes P.A:'(

Graphics.h
  • 13 Contributors
  • forum 14 Replies
  • 19,102 Views
  • 5 Years Discussion Span
  • commentLatest Postby leonesaLatest Post

WaltP2,905

You can't. graphics.h is not compatible with Dev-C++